Yingfeng Chen

Yingfeng Chen (陈赢峰)

Leader of Robotic Algorithm Department

Fuxi Robotic in Netease(网易伏羲机器人)

Member of CCF Robotics Committee | Hangzhou High-Level Talent (Category C)

Location: Netease Building, Wangshang Road 559, Binjiang District, Hangzhou, China

News

  • [2021.04.29] A paper titled "Reward-Constrained Behavior Cloning" was accepted by IJCAI 2021.
  • [2021.01.26] Our talk "Beyond Pre-training: Experiences of Applying Imitation Learning in Game AI" was accepted by the GDC AI Summit 2021.
  • [2021.01.26] Our team "Salty Fish" won the Second Prize out of 1138 teams in the Football Competition hosted by Google Research and Manchester City F.C.
  • [2020.09.26] A paper titled "Learning to Utilize Shaping Rewards: A New Approach of Reward Shaping" was accepted by NeurIPS 2020.
  • [2020.08.04] A paper titled "Regression Testing of Massively Multiplayer Online Role-Playing Games" was accepted by ICSME 2020.
  • [2020.06.11] Two papers were accepted by COG 2020.
  • [2020.06.01] A paper titled "Q-value Path Decomposition for Deep Multiagent Reinforcement Learning" was accepted by ICML 2020.
  • [2020.04.20] Two papers were accepted by IJCAI 2020.
  • [2020.01.15] Two papers were accepted by AAMAS 2020.
  • [2019.12.25] Our talk "Building Intelligent Game Testing System in Netease MMORPGs" was accepted by the GDC AI Summit 2020.
  • [2019.12.20] A paper titled "Action Relation Network: Considering the Effects of Actions in Multiagent Systems" was accepted by ICLR 2020.
  • [2019.11.11] Two regular papers and one workshop paper were accepted by AAAI 2020.

Research Interest

My research interests lie at the intersection of Robotics, Reinforcement Learning, and Embodied AI. I am dedicated to building intelligent systems that can perceive, reason, and act in complex real-world environments.


Embodied AI & Robotics (Current Focus)

Currently, I am leading the research on embodied intelligence for construction machinery and general-purpose robots, focusing on end-to-end learning and large-scale data-driven approaches.

Deep Reinforcement Learning & Game AI

Previously at Fuxi AI Lab, I led the Game AI research, focusing on applying Deep Reinforcement Learning (DRL) to complex game environments and building large-scale distributed training frameworks.

Service Robots (Ph.D. Research)

During my graduate studies at USTC, I worked on the KeJia service robot project, focusing on the full stack of autonomous navigation — from large-scale mapping and robust localization to human-aware planning and real-world deployment in public environments.


Education

2022.08-2024.08 Postdoc in Control Science and Engineering, Zhejiang University (ZJU) Supervisor: Prof. Rong Xiong
2012.09-2017.07 Ph.D in Robotics Lab, University of Science and Technology of China(USTC) Supervisor: Prof. Xiaoping Chen
2008.09-2012.07 B.E. in Computer Science, China University of Petroleum (UPC)  

Publications

Some interested papers are listed, visit Google Scholar for completed publications.


Projects

2021.10~Present: Fuxi Robotic in Netease(网易伏羲机器人)

Role: Head of Robotic Algorithms | General Manager & CTO of Netease Lingdong

Responsible for the R&D of embodied intelligence algorithms and systems for construction machinery, covering teleoperation, semi-automatic collaboration, unmanned operation, and multi-machine coordinated scheduling.

[Product Homepage] [Loader Demo Video] [Excavator Demo Video]

 

2017.07~2021.12: Fuxi AI Lab in Netease (网易伏羲实验室)

We mainly focus in landing reinforcement learning to Game AI and agent-based Game testing, more related applications are also explored, such as game generation, GPU cache management and so on.

Game AI:

Game Testing:

2012.07~2017.07: Kejia Project, Robotic Lab in USTC

Ke Jia Service Robot: Mapping, Localization and Navigation

[Demo Video]

The evolution of Ke Jia

KeJia Standard Robot Platform has been used in the annual RoboCup@Home competition since 2009 with outstanding achievements---a champion and three runners-up in the past 5 years. After the 8-year evolution through practice in competition, research and education, now the platform is suitable for both specialists and newcomers in Robotics and related fields.

Robocup Competition: WrightEagle@Home

[Technical Report] [Demo Video]

Event Place Award Role
RoboCup China Open@Home league 2013 Hefei, China Champion Major
RoboCup@Home league 2014 Joao Pessoa, Brazil Champion Major
RoboCup China Open@Robot Benchmarking 2015 Guiyang, China Champion Leader
RoboCup@Benchmarking Service Robots 2015 Hefei, China Champion Leader

Guide Robot in Shopping Mall

[Technical Report] [Demo Video]

Kejia shopping mall robot

Kejia shopping mall robot is adapted from Kejia service robot platform, it was deployed in a large modern shopping mall in Hefei with the size of 30,000 m2 and more than 160 shops. Field trials were conducted for 40 days, which is probably the first shopping mall guide robot in China.

Motion Capture System for Robot

motion caption system for robot

For Robot Testing:
- Cleaning Robots Test
- Anhui Robot Technology Standard Innovation Base
For Robot Calibration:
- General Batch-Calibration Framework

Large Scale SLAM for Indoor and Outdoor

[Technical Report]
Quadtree slam for large shopping mall

Services

Awards